ASTQB Certified Mobile tester 온라인 연습
최종 업데이트 시간: 2024년11월08일
당신은 온라인 연습 문제를 통해 BCS ASTQB 시험지식에 대해 자신이 어떻게 알고 있는지 파악한 후 시험 참가 신청 여부를 결정할 수 있다.
시험을 100% 합격하고 시험 준비 시간을 35% 절약하기를 바라며 ASTQB 덤프 (최신 실제 시험 문제)를 사용 선택하여 현재 최신 76개의 시험 문제와 답을 포함하십시오.
정답:
Explanation:
C is correct. Since the application is running through the browser, if devices supports that browser it should work on the device.
This makes the application very portable.
A and B are characteristics of native applications.
D is incorrect because native applications are generally faster.
정답:
Explanation:
A is correct since this information is coming from the device itself.
B, C, and D all get the information from a source other than the device.
정답:
Explanation:
C is correct. This is a generic testing tool that would still be useful in a mobile application project.
A and B are specific tools that would be designed for use for the specific project.
D might work but most generic performance testing tools don’t work well for mobile applications because of their inability to work with simulators and provide the variability in network connections.
정답:
Explanation:
B is correct.
The other three are referring to application types rather than devices.
정답:
정답:
Explanation:
B is correct.
A is only helpful for today, not the future.
C might help to understand future usage, but won’t tell you which devices will be popular.
D would be a lot of work and the accuracy would depend on your creativity and ability to predict the future.
정답:
Explanation:
A is correct.
A simulator is not a real device and doesn’t have the hardware and connectivity characteristics that the real device has.
B is not correct because you can thoroughly test a simulator, but that still won’t get around the problem in A.
C is not correct because this is precisely why simulators are used C they are easily cloned.
D is not correct because simulators can certainly run concurrent applications
정답:
정답:
Explanation:
A is correct. Personas represent realistic users doing realistic transactions and so are well suited for use in performance testing.
B is not correct because transactions are needed for performance testing rather than tasks.
C is not correct because while personas are used for usability testing, they are also used for performance testing.
D is not correct because user stories cover small bits of functionality, not transactions.
정답:
Explanation:
B is correct since the users seem to be having problems accessing either the pointer or the keyboard to enter the letters.
A and C seem to not be issues at this time since it is not an issue with understanding the application.
D may be an issue depending on how the user gets to the various input methods, but that is not indicated in the information here.
정답:
Explanation:
D is correct since it appears that people download it and never use it, perhaps because it takes so long to complete the download and the initial launch. This may not be the real problem, but it is certainly the first area to look at during testing. A and B are incorrect because the users are not actually using the software and wouldn’t see these issues. C might be a problem leading to D being a symptom.
정답:
정답:
Explanation:
A is correct. Geolocation can pinpoint the location of the device and determine if it is in the correct country for the application to work. Without geolocation, the location might have to be determined by IP address or triangulation on a cellular network. Telephony could be used, but only if the telephone is involved in the application and we don’t know that from the question.
정답:
Explanation:
D is correct. An age class user is a realistic persona to use in testing.
A is not correct because it is looking at a scenario rather than the user.
B is incorrect for the same reason.
C is incorrect because a user story is looking at a small bit of functionality and is concentrating on why the functionality is needed rather than the user.
정답:
Explanation:
D is correct per the syllabus. The others are incorrect.